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You’re usually given a paltry sum of money to build a restaurant with. The actual flow of gameplay is pretty lacking, as well. Then you’re just like every other eatery on the block but with more cheese. At some point, you have to bend to the customer’s will. There’s a freeplay mode, sure, but the options you have for crafting your dream restaurant are sparse. It’s maybe more to do with customization, but I feel Recipe for Disaster doesn’t give you much room for specialization. No one balks when I put my various deep-fried cheeses on the menu in a Japanese restaurant. It’s mostly about suiting the tastes of your patrons, but that’s usually easy within a certain restaurant. Maybe the system is deeper than I could figure out, but if it is, it’s not necessary. I figured out that you can just throw a bunch of stuff on top of them, maybe incorporate another appliance, and they’ll be perfectly happy. You can then take these recipes and customize them however you want. Different patrons have different tastes, and they’ll often let you know when something they want isn’t on your menu. However, the novelty wears off kind of fast. You can build your own recipes from a bunch of ingredients and cooking methods. The cooking is probably the most robust part of Recipe for Disaster. On top of that, a lot of problems with employees can be negated by applying new traits that they obtain by leveling up. It’s not a very impactful part of game, as long as you pay attention. And if unhappy diners cause too many problems, you can throw the breaker and just close the restaurant early. As long as you notice when someone is unhappy and address their problems before they hit crisis mode, then there isn’t an issue. Each employee has their happiness bar posted beside their portrait on the cluttered interface. That’s neat and all, but employees quitting on your because they’re unhappy is nothing new to the management genre. If they have a breakdown too often, they’ll quit.
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Or just curl up on the floor in the fetal position. If you let them get bummed out enough, they’ll have a breakdown and stomp their way through the dining area screaming incoherently.
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The one place they won’t listen to you is when they get overly stressed out. Why not? Sims from The Sims complain a lot. It might not be fun if they actually tell you to screw off when the toilet needs plunging. I keep telling myself that it’s maybe for the best that employees just listen without question. If you’re looking for someone to keep the place tidy, don’t hire a person who hates cleaning. Sure, some of them hate cleaning, but they put that on their resume. I think the first part of Recipe for Disaster that really disappointed me was how oversold your interactions with employees really is. They have traits, as well as likes and dislikes, but the worst you’re going to get is someone that annoys everyone else or shows up to work late. You get a pool of employees to hire each day, but their individuality is pretty lacking. They can be a virtuoso with the deep fryer but be completely lost when it comes to putting a salad together. Employees have a variety of stats, mostly relating to individual parts of the kitchen. Hire your staff, slap down your appliances, build a menu, and decorate the place it’s all there. I’m a bit of a sucker for management games, and Recipe for Disaster is instantly familiar.
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The question is: does Recipe for Disaster deliver on this tantalizing concept? The biggest question is: can Recipe for Disaster convince me not to just reinstall Pizza Connection 2?
#Time out restaurant series#
You’re thrust into a series of struggling restaurants with the intent of rescuing them from their terrible owners. During its early access period, it seemed to highlight that you were hiring a bunch of unique personalities and throwing them into a stew. Recipe for Disaster is definitely feeding off Kitchen Nightmares. He talks to people like I talk to Ninja Gaiden on the NES nothing but derision. Perhaps it’s better to say I like the character that Gordon Ramsey plays, as I understand that he’s not actually that caustic in person. I hate reality TV, but I love Gordon Ramsey.